I’ve touched on User Stories on several occasions, my favorite being Why Your User Stories Suck! Today I’m here to share with you a very common, yet very commonly overlooked, way to check each and every User Story on your backlog to see whether or not it’s really “ready” for your Dev teams. One of the most frequent causes of delays and slowdowns in most Agile implementations that I’ve seen comes from a lack of balance in the User Stories that the team is being given to deliver — stories that are too big, or which are dictates, or which just exist on the backlog because “someone asked for it”. What we need to do as Product Managers is to occasionally take a close look at each of our backlog items and make sure that they meet the INVEST criteria — Independent, Negotiable, Valuable, Estimable, Small, and Testable. If we do this simple gut-check on a regular basis, we’re far more likely to see our teams succeed and to reduce the amount of time wasted in long, drawn-out planning sessions.
Archives for October 2016
What Can a PM Learn From Gaming?
While Product Management might be my career of choice, my primary hobby of choice has to be gaming. I’ve been playing games in one form or another for as long as I can remember — tabletop games, video games, role-playing games…you name it, I’ve played some permutation of it in my life. As I’ve grown older and more experienced, though, I’ve begun to see the benefits that come to people who play such games on a regular basis. The best games, after all, are based in some fundamental way on reality — and the lessons that we learn from gaming can easily translate into skills, knowledge, and talents that you can use in your everyday life as a Product Manager…
Note: The links below go to Steam where the game is available online or Amazon for the board games mentioned; The Clever PM makes no commission on any purchases through these links.